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My uncle left me a shifty little bar in his will. The employees here sleep in the backroom.

My uncle was an odd, lonely man. That one guy you try to avoid at family reunions, the one nobody knows too well but loves to talk about nonetheless.
I think he liked me best because I never really enjoyed badmouthing him. I wouldn't say we were close, but we tolerated one another. At least that's how it was when I was little, we never bothered to stay in contact. I forgot about him by the time I left home. That's why the news of his death caught me completely by surprise.
Uncle Mack was alone in his apartment when he had a heart attack causing cardiac arrest. He fell unconscious and died within minutes.
Then there was me at the time. I had just flunked out of college and the only thing I was actually good at was playing video games. When I was contacted by Mack's lawyer, I was even more shocked. Mack had left me three things: a box of sorted letters addressed to me, all the money he used to own, which to me was a lot, and his bar–the one he had inherited from his father and had worked at all his life.
I'll be frank, I had no idea what to do with the bar but I knew from the very start I'd take it over. I felt kind of honored–this had basically been Uncle Mack's entire life and he was giving it to me of all people. Sure, from what I knew there hadn't been many friends or loved ones in his life to choose from, but it was still flattering to me. Once I read the first letter, I was even more convinced.
"Hi Giulia,
If you're reading this, my bad eating habits have probably caught up to me. Or maybe someone killed me, who knows. As of me writing this, you're fifteen years old. You were the only one to talk to me at the family reunion today. Not for long, but more than just an awkward hello. I notice these things and I appreciate it. That's why I'm trusting you with the most important task anyone in this family is ever going to offer you. You are going to take over my bar. Besides, knowing you, you're not gonna have much of a career anyways, so you might as well.
Once you're done reading this, please go to the bar at your earliest convenience. Take the box of letters with you and stash it away somewhere there. It has some valuable advice you're gonna need down the line. In fact, you will need to read the second letter right after your arrival. You'll find my employees are a bit special.
Anyways, I hope you're doing alright, however this letter finds you. You're a good kid, Lia. Always have been. Besides, the only person you could possibly disappoint by screwing this up is dead so there's no pressure to impress.
Sincerely, Your Uncle Mack."
I wiped my eyes. They had actually gotten a bit watery while I was reading the letter. I folded the letter and tucked it back into the box before grabbing my coat and bag. Mack's bar was a train ride and a thirty-minute walk away from my parents' place, which is where I was residing at the moment. I figured I would probably have to look for a place close to the bar if I really would start working there full time.
When I finally arrived at the establishment, it looked almost exactly the way I had expected. It was just another wall in the row of buildings on the street off to the side from the inner city's market square. A large, bright red double door with a neon sign reading "The New Saloon" above it. It would probably glow if I'd find out how to switch it on. At least I hoped it would glow.
It felt weird, unlocking the door and opening it for the first time, all on my own. Entering and looking around inside felt even weirder. The New Saloon was your typical old-style dive bar. Even completely empty it looked overcrowded. The fabric of the cushion seats was stained and frayed, the walls behind and in front of the counter were plastered with neon beer signs and large framed photos of people I didn't know, some were even in black and white. The floors were dirty and my heels stuck to them when I walked further in. This place was small, shabby and smelly and I loved it.
It was so strange but I suddenly just felt like this bar was mine, and that I needed to take care of it and protect it. Remembering what Mack had told me in his first letter, I pulled the second one out from the box and unfolded it.
"Hi Giulia,
If you're reading this, you're probably at the bar for the very first time! How do you like it? Let me guess, it's ugly and gross but it instantly started growing on you?
Don't worry, it's about to get a lot weirder. You'll find the entrance to the backroom behind the counter. The lightswitch is on the inside of the wall, make sure to turn it on before you head inside because there's stairs leading down right behind the door. It's a death trap. Once you're in there, stand in the middle of the room. Stay away from the walls. You may then say out loud the following words:
Spirits of this house, by the power of the spell that has bound you I command you to serve.
You'll see what happens next. Whatever happens, keep in mind you can order them around. When all the work is done, simply tell them to go back into their room. You've got this.
Sincerely, Your Uncle Mack."
I frowned. That was odd. Was this the prelude to some kind of joke? I walked over to the door behind the counter and pressed down the handle. It swung open with a loud creaking noise and I began to grope around for the lightswitch. A single light bulb down in the backroom came flickering on and I proceeded down the rickety wooden stairs. No bannisters. Risky, especially with the shoes I was wearing. By the time I had reached the middle of the room, my heart was already beating faster than it should. Still, if this was a prank, Mack had been planning it for over five years, and I was not about to ruin it. Besides, no one was watching anyways.
I cleared my throat. "Spirits of this house…" I began, a giggle swinging along in my voice. "By the power of the spell that has bound you I command you to serve."
Nothing. Not a single sound for five whole seconds. I looked around the room. It was completely empty, except for a single door in the wall across from me. Maybe I had been supposed to say it in whatever room was behind that one? Just as I was about to walk over to it, a loud noise came from one of the walls to the side. I spun around to find that it had cracked open. Bits of it were beginning to crumble to the floor as the tear widened. I stared at it with my mouth agape, frozen in place and incapable of comprehending what I was seeing there.
From the crack, a set of long, bony pale fingers reached out into the room, gripping the inside of the wall. My throat was too dry to produce a proper scream, but I couldn't contain a gasp as I staggered backwards until my back met with the other wall behind me. It was then that I felt cold palms rubbing against my neck and hands closing around my shoulders from behind. This time, I shrieked. I whirled around again only to see that there was a hole there too, long, skinny arms slowly moving forward from it, grabbing at me, searching for me.
I glanced around the room frantically. Holes had opened in basically every spare spot. I counted four sets of arms pulling themselves out into the light, followed by similarly slender upper bodies. By the time I finally thought to run back up the stairs and save myself, the people from inside the walls were standing in the backroom, fully emerged from their dark hideouts. I didn't risk another look at them. When I finally reached the top stair, I dashed back into the bar and slammed the door shut behind me. I pressed myself up against it just to keep standing. My knees had grown weak beneath me and I was panting heavily, my mind racing.
Then I heard them; slow, light footsteps making their way up the staircase and stop on top of it. I heard calm, steady breathing coming from the other side of the door. I tensed up and shifted my weight on my feet, leaning up against it to keep whomever was in there from getting out. I was sure this person would start to try pushing it open, but to my surprise, nothing happened. Instead, a voice rang out from inside.
"Excuse me, who are you exactly?" It was a man's voice. I had expected something like a growl, or a hiss, or the groans of some decomposing zombie, but this was distinctly more articulate. It sounded almost polite.
I didn't know what to do other than respond. "Giulia," I stammered.
"Giulia?" The man sounded surprised. "What about Mack? Wait, if you're here…" He sounded quite sad now. "Mack's dead, isn't he?"
"Yes," I replied quietly. "His heart stopped."
"That's… good God." He fell silent and I heard him utter a shaky sigh, almost like a sob. "I'm sorry, would you give me a moment? I need to tell the others."
"Go ahead," I murmured.
"Nevermind, they heard us. So, will you let us out now or…?"
"Who are you? Why were you in there?"
"We work here, actually. My name is Andrik… I do most of the organizing here. I take care of the accounting, our profits, our spendings; I place the orders on most of what we need. Back here with me, I've got Bo, who is our bouncer, and Danika and May, both waitresses."
"You work here?" I repeated. "And you live in the walls? After your shift is over, do you just go down there and melt into the room or what?" I couldn't help but let out a nervous chuckle at the mental image. This was just too absurd. At least I was breathing normally now.
"Pretty much, yes."
I shook my head. "What are you?"
"Well, to explain that you would have to go exactly a hundred and twenty-two years back so it's a long story," Andrik replied. "All you need to know for now is that if you let us out, we'll get the bar up and running right away. We've been working under Mack ever since he took over this place though, so you'll have to excuse us if we're a bit gloomy."
"No, that's fine," I muttered, slowly turning away from the door and carefully pulling it open.
The man in front of me was of normal height, slender and looked to be in his thirties. Despite being dressed in jeans and a simple black t-shirt with the bar's name printed on it in white, swirly letters, he had a very official look to him. Maybe it was the way he stood, straight as a rod with a friendly yet matter-of-fact smile on his face.
"Thank you," he said. Turning back to the room, he raised his voice. "You heard it everyone, Mack might be gone and while that's a downer, our work isn't over; so get yourselves up here and let's get this going again!" His tone carried the flat motivation the coach of a youth sports team might have.
Three more people emerged from the backroom, all dressed exactly like Andrik, all of them that same content little grin on their lips. They walked by me offering polite greetings; the first one, a large, bulky guy giving me a curt nod and the two women that followed smiling brightly. The girls were a little younger than Andrik, maybe in their late twenties. Both had blond hair hanging down their shoulders in wavy pigtails.
That first night the bar was open, I merely watched the backroom people work, following them around while they ignored me. It was eerie. They looked almost like automated mannequins, going about their routine by sticking to preplanned paths; like there were set directions painted somewhere I couldn't see. I soon began to notice other distinctive attributes about them. None of the people from the walls had fingernails. I saw it on the waitresses when they reached for the cups handed to them, on Andrik when he scribbled down notes. However that was not the only thing off about them. All those little details in their faces, the kind of thing you'd normally never pay attention to–they didn't add up.
For example, their eyes didn't lign up. One was always slightly lower than the other, just enough for someone to notice. Their nostrils would differ in width and one of the girls' pinky fingers was the same length as her ring finger. Had I not known that they had just crawled out from the backroom walls, I would have chalked these harmless little oddities up to simple, inconspicuous deformities, but knowing what I knew, it made my skin crawl with uncomfort.
I soon found out that Andrik did most of the talking for them. Bo rarely ever said a word, and all the waitresses did was whisper amongst themselves, giggle and chat with the patrons. Eventually, Andrik waved me over to him behind the counter.
"Alright, to give you a rundown of the place, we have a cash-only system. We rely on our local clientele, but once in a while someone new comes by and then we try and keep them around, obviously. Here's some of our regulars." He pointed at a lady sitting in a corner, weeping over an empty glass of whiskey. "That's Shauna. Comes here whenever she can, only ever orders whiskey. Will not stop crying."
His finger wandered over to an old, short man with an almost disproportionately large head and short white hair. He was sitting at one of the tables as well, talking to two younger women who seemed very much out of place. "That's Tommy. He's likely to start fights but he drinks a lot and tips very generously. Bo throws him out a lot but he's very easy on him, so don't worry."
He finally nodded towards a tall glass of wine standing lonely on the counter right in front of us. "And this is Irene. She can't pay but she's always welcome. She's very nice and she's been here ever since Mack's family started this business."
"Andrik, there's nothing there."
The pale man threw me a confused glance. "What do you mean, she's right… oh! Of course. Don't worry, you'll start seeing her with time. Either way, for now there's actually not much for you to do except read up on barkeeping once you get the chance. However you should start getting acquainted with the regulars. After all, the owner of The New Saloon will always be part of the reason why people come here." He paused as his mouth started to twitch into an almost guileful grin. "I have a feeling they're going to love you."
I retreated into the ladies' room for a quick break. I sat down on one of the toilets and buried my face in my palms. I had no idea what was going on or what I was supposed to do. Andrik had made himself pretty clear when it came to the instructions he'd given me, but all of this was so surreal I seriously considered the possibility of me having suffered some kind of blow to the head and dreaming it. I spent the rest of the night standing behind the counter and observing their every move. Andrik kept to my side mostly, looking at me with the kind of suspicion I probably had in my eyes as well. I couldn't figure him out.
I accidentally-on-purpose walked by the waitresses who were talking to each other in hushed voices, picking up on small bits of their conversation.
"Her blood is weaker than his. Do you think she's–?"
"We shouldn't take any chances. Remember what Mack did when we tried to test him?"
"I do, but this could be our chance to have some fun."
Her words sent chills down my spine. Remembering Mack's letter however, I decided this was not the time to show I was frightened. "You're going to do no such thing," I chimed in from behind them. "I don't care what you are but I promise I'll find a way to make this whole thing very uncomfortable for you guys if you try to pull any kind of weird crap on me."
The looks they gave me were worth my initial doubt. They seemed shocked that I had listened in on them at all, let alone spoken up. I glared at them, holding their gaze and ignoring the trembling of my legs. Their heads lowered, they marched off. When the bar began to clear out and we got ready to close down for the night, I told the four of them to clean up. Of course I helped, but I made sure never to lose sight of a single one of them. I felt like they were wild, hungry animals, waiting for their chance to pounce on me. Whenever I looked up from the rag I was wiping the countertop with, I would find one of them staring at me.
By the time we were done, the place really did look a lot more welcoming. It certainly was cleaner, despite the four workers' angry faces spoiling the mood. We carried the cleaning supplies back into the small storage chamber next to the employee restroom before I went to open the backroom door for them. "Okay everyone, good job today! Thanks a lot, now back inside!" I called out, almost enjoying the feeling of authority as they came trodding towards me and made their way down into the dimly lit basement single-file. Andrik was the last one to cross the threshold. Right before descending the staircase, he turned to face me once more.
"You were keeping a close eye on us," he said quietly. "That's clever. But you're going to need to keep it up and… let's see how long you'll last. Who knows what might happen." He gave me a sly wink with the one eye that was a little lower on his face before following his co-workers. I watched from the top of the stairs as they leaned up against the walls. It was almost as I had expected; their bodies seemed to melt into the holes they had come from, sealing them shut and not leaving so much as a thin crack.
Lacking a better option, I stayed at a nearby inn that night. As bizarre and frightening as all of this had been, I got out of it unscathed. The bar workers and I would end up coming to blows in the future though, more than once. And I wouldn't always be that lucky.
X
Part 2: one of the regulars had a doppelgänger
Part 3: My bouncer and I got beaten up by a little girl.
submitted by girl_from_the_crypt to nosleep [link] [comments]

Lockdown 3.0 Things to do, plus help and support.

Disclaimer I want to thank everyone for the gilds, replies and suggestions. I just do not have time to reply to everyone, but I am reading everything. I am not sure how much bigger the thread can be, I already typed this but it vanished so I think I'm at the limit. I will try to keep updating, but I don't expect the thread to be up top for much longer and will likely vanish soon, so if you need anything save it.
Yes, it's hard, it sucks, it's depressing. It is something we all have to do if you want to see this virus go. Everyone knows the deal, too many think they're the exception but no one is. However, staying home is hard so maybe I can help at least one or two people with some incentives. I'll try to give links to some things that can help cure the boredom, and some support if you need it.
Most of this might be obvious to some, some might not even have internet and of course, money is a big issue, so I'll try to give some suggestions:
For streaming and on demand things such as Netflix et al, don't forget you can subscribe for free for your first month. This goes for most things in the list. If you are worried about putting in your payment details and forgetting to cancel a month later, don't worry! You can sign up and immediately cancel and you still get your free month!
For people who don't have a smart TV, you can buy a cheap Amazon Fire TV stick or a Roku box. The Fire stick can go as low as £20 often for 1080p. It will drop to £30 for 4k.
I picked up a 4k Roku device for £18 on Amazon once. It's fast and snappy. currently it's going for £33 for the 4k version. Having both, there is little difference between the devices. NowTV also do their own roku powered device.
Subscription based streaming sites that all offer 2-4 weeks free for first timers
  • Netflix *According to comments the second month is free.
  • Amazon Prime You can either get Amazon video on its own, or take prime with other benefits. I strongly urge those who use Amazon for buying off their store front to use [https://smile.amazon.co.uk/] as there is literally no difference except everything you buy amazon donates to a charity of your choice.
  • Now TV (I believe it's 7 days)
  • Disney+
  • Britbox
  • Amazon channels. I believe you can get all these individually but Amazon offers them as channels bound to your prime account, and they are again either free for a couple weeks (again, take them, cancel instantly) or very cheap. I recently subscribed to Starzplay for £1 for 3 months. It has some good shows on it like Fringe, doom patrol. It also has channels like Curiosity stream and shudder
If you have not subscribed to the any of the above, you can get a few months of free TV by signing up and cancelling instantly. I suggest waiting at least 5 minutes just to let it go through the system.
Some tips for Now TV. IF you already have a subscription, I've noticed you can get it cheaper by cancelling. When you cancel they will beg you to stay. Select "I can not afford it this month" and they should beg again, telling you what shows they have. If you say you still want to cancel, they'll beg one last time and offer you the subscription for cheaper. This won't work every month, but I've noticed they'll always offer it the first time, then again after a couple months. If you're subscribed to both films and entertainment do the most expensive one as it may not work both times (but it might!). You can also pick up passes from storefronts a lot cheaper sometimes, before I could pick one up on Amazon for £3 but, they seem to have cracked down on it. If you shop around (or if anyone knows of a legitimate store please let me know) you might be able to pick it up cheaper. Lastly, check their website and under your account they should have an "offers for you" section.
Completely free TV
If you do have a smart TV and/or device, there are some good free streaming apps. One I really love is called PlutoTV. I know this is on both Roku and the fire stick, as well as Ps4/Ps5 and xbox.
Pluto offers a bunch of live channels and now an on demand section, all for free. It has adverts but they are actually short (shorter than regular TV and fewer of them). Some of the channels are just streaming certain shows like Mythbusters 24/7 or Dog the bounty hunter, but it has a lot of old movie channels as well as 24/7 kickboxing and MMA. It also has a 24/7 poker channel I quite like.
Another one I like is Rakuten Viki however, I haven't watched it for a while as my fire stick is only 1080p and I have too many other devices attached. I believe it is on Roku but you have to jump through some hoops and have an account. The last I checked on the fire stick you did not. Viki offers a metric ton of Asian shows, mainly from Japan and South Korea but it does have chinese, Malaysian etc. It has subtitles. Some Japanese shows are hysterical, albeit weird.
Roku also do their own channels with free shows if you own a device.
For those who don't have a smart TV or a Streaming device, you can set up your own computer as a dedicated streaming device with Plex. It's been a while since I used it but I believe it now also offers free movies and TV.
Anime
If you are into Anime there is
The first 2 are free to watch, or offer premium without ads which you can have a trial with. Crunchyroll is the better of the two with more original choice for Japanese voice and subs, while Funimation has more Dubs. I don't believe HiDive is free to watch but you do get a 2 week trial. These are more exclusives than the previous two.
PC Centric software
If you are a gamer or like Audiobooks or anything that uses computers for things like music making, programming or graphic design
Humble Bundle offers, as per the name, bundles. A long running site that got bought out by IGN. It offers both single items and bundles you can buy individually/as a pack while also offering a separate monthly subscription for around £8-9. The subscription gives you 12 games on average per month. That's the simplest explanation but it changes somewhat as sometimes you get to pick 10 out of 14 games, or get all 12.
Humble bundle offers more than just games though. Every Tuesday they bring a new bundle of games, while Thursday (I "think) a new bundle of books. They very often have books from the Black Library giving you a ton of Warhammer books. Sometimes it's standard E-books, other times it's audiobooks. A few times a year they do bundles for graphic design, a typical bundle would include programs like Paintshop Pro Corel Painter etc, They usually go for £0.76 for tier 1 up to around £18 for tier 3, which would include 4-6 full titles with 10+ addons. They also often have Music making bundles or video editing software as well as Programming or video game development.
The bundles change often, they usually have around 11 bundles at a time that last for 20 days. Sometimes it's trash but they do often have some very good deals.
Fanatical offers the same as humble bundle except usually not as high quality, but sometimes they do have some incredible deals, and they are very very cheap.
Both humble and fanatical are safe, trusted and been around a long time, and they are NOT grey market key sites. They work with the publishers and developers. You can buy games both old and new for a lot cheaper than you would most other places. Unless it states otherwise, keys are usually for steam.
**BOTH HB and Fanatical (HB much more common) offer free games fairly often. The catch is linking your steam account to them (at least HB). It is safe however.
IndieGala is another site like above. Except, these are much much lower quality. However, they offer a metric ton of free games. Quality is low but it is legitimate, and a lot of free stuff.
Game Store Fronts
  • Steam This one is so obvious I didn't add it, but apparently many want me to. It is the best out there, and you can find almost everything, with fantastic deals.
  • Greenmangaming offers games cheaply. Again, not a grey market site (which are legal but unethical) and they sometimes do bundles.
  • GoG (Good old games) is a DRM free site run by CDPR, the makers of the Witcher 3 and Cyberpunk. They offer you games quite cheap and not needing DRM (such as Steam, Uplay etc which is less invasive versions of dodgy DRM from the olden days).
  • Epic Games Despite the controversy whether you care about their rivalry with valve, they offer free games ever week. Without ever having bought anything I have gained over 170 games. literally. Good games for the most part. They often give you £10 coupons as well.
  • Twitch Everyone knows twitch, but if you don't, it's a streaming service for watching gamers and girls with low cut tops accidentally bending over in front of the game. However, if you're signed up to prime, you get free games each month (and randomly between the set bunch).
  • Playstation Store Currently has January sales. Currently the free games for PS+ are for PS4: Shadow of the Tomb Raider and Greedfall. For the Ps5 it is Maneater
  • Games with Gold Bleed 2 and the King of Fighters XIII is available until Janurary 15th whilst little Nightmares is available until January 31st.
Gaming Subscriptions
Like the TV versions, you can sign up to these for a free trial (or very cheap). If you do sign up to only one at a time, it should keep you busy for a few months
  • Xbox Game Pass You can do this on both/either an Xbox or PC. If you sign up to the regular one, you can get a month (maybe three!) for £1. After you have done that, you can sign up to the premium version for 3 months at £1 a month. Most people know game pass, but you can download a large selection of games for free. The premium version gives you games with gold, allowing you to keep the games forever (but can only play with a subscription)
  • Ubisoft+ I'm not 100% sure if you get a trial or not. This allows a large collection of Ubisoft titles to play for £12.99 a month. Quite expensive but good if you like Ubisoft titles I guess.
  • EA Play EA's version. Goes by a ton of names I think, EA Access, EA Play, Origin Access etc etc. There's a couple of versions of this, and it is across all platforms (PS4/5, Xbox, PC) but not sure about the switch. I "think" the premium allows you to play on all platforms, while the cheaper one on a single platform, but I may be mistaken.
  • PS Now a once terrible service that is now actually very good. Allows you to download some Ps4 games to your PS4/5 and lets you stream a massive amount of Ps2/3/4 to your PC or playstation.
There's more like nvidia's service but you need the Shield device which is quite expensive. I'll leave it at that.
Audiobooks & Ebooks
  • Audible Not sure what the current deal is but if you are a prime member you can sign up for a trial and get a free Audiobook each month for 3 months. Some warhammer books are 48 hours long, 3 of those gives you a good 100+ hours of listening!
  • Comixology Another Amazon company, but lets you download some free comics I believe.
  • Marvel Unlimited No experience with this. ItFuckingWont wanted me to add it. A subscription service for Marvel.
Education
  • Sign Language BSL here No experience myself, suggested by n21brown and asked for a few times. Didn't know SL was so popular! Listed as "Pay what you can"
  • BBC's Bitesize here is apparently good for home learning. Again, no personal experience.
If you need some spare change
Okay, I don't generally bother with it, but maybe some of this could be useful to you. These are NOT a quick way to make a fortune. These are small things you can do over time for a bit of pocket change
  • If you have prime you can get a FREE FIVE POUND GIFT CARD by literally just streaming a song from Amazon music (which is included in prime) here is the details According to the comments it's only for select people, but it's worth trying If the link doesn't work for you just google "Amazon £5 coupon music"
  • Now, these sorts of sites have been around for years, I haven't used any other than talkInsights which I must have signed up to 10-15 years ago. Basically they send you surveys and you answer them. They are confidential and don't ask for personal details in the survey. You need 2000 points and you get £20. During the pandemic they've slowed down but I probably get around £40 a year. Not much I know, but it's an email followed by a quick survey ticking boxes. Depending on your answer sometimes you get screened out, I'm not telling you to lie but just be consistent with your answers and you should be able to work out how to not get screened. Some emails are only worth 20 points, others 200. It's slow to get to the 2000 but very quick to just answer a few questions.
  • Apparently beermoneyuk is a good sub to make some pocket change with.
  • There is also matched betting. I have never done this, I don't have the patience but from what I've read, it's legitimate, it works and you can make a fair amount of cash from it so long as you do it correctly, and there's a ton of guides. I mention this because people stuck at home could get into it and as long as you're careful (I.E not entering in the wrong numbers) it's risk free AND it pisses off the betting shops. It seems people in comments have had success with it. Disclaimer A couple have complained about gambling. This arguably is not gambling. If you are susceptible to addiction do not do it. However, it's argued that there is no fun or buzz in this, and it's a very tedious and time consuming thing. Others argue you can't make the same money anymore (People were making thousands, now only hundreds if that). It's risk free providing you know what you're doing, the risks are user error, such as entering the wrong numbers. Someone pointed out that due to the lockdown, bets could potentially be cancelled due to sport stopping. So use on a side of caution. We're (mainly) adults so I'll leave it up just because this doesn't have the excitement of regular gambling.
  • Microsoft Rewards This is an easy way to make pocket change doing very little. Most people have a MS account. The rewards program offers you numerous ways to grab points, by playing free to play games, answering small questions (you don't even need to answer most of the time, just open the link and shut it) and by using bing and searching on it. I've gotten 20k points JUST by answering questions over a couple months. There are many rewards but you can grab a £5 gift card for 6k for example, or a month of game pass (and AFAIK you can make points playing the games)
  • Google rewards Someone mentioned this in the comments. I have not used it, so can not give any input on it. Sounds similar to TalkInsights which I linked. Google states "Complete short surveys while standing in line, or waiting for a subway. Get rewarded with Google Play or PayPal credit for each one you complete. Topics include everything from opinion polls, to hotel reviews, to merchant satisfaction surveys. We’ll notify you when a survey is waiting."
That's it for now. I will try to update as I go along. A long post but I hope that it can help some of you with finding something good to do that's free, cheap or a bargain. I do suggest getting prime, especially since you get free music, free delivery, free TV and music and free video games each month. In fact, there's a ton of perks and I feel I've gotten way over the cost investment.
Hope it helps someone at least
PartTimeCrazy said if you bought an Apple product you get 3 free months of Apple Arcade and Apple TV free for a year
fakehunted is upset I didn't mention wanking. Tesco have 225 sheets of Tissue for £0.75!
tale_lost suggested Project Gutenberg for a collection of free E-Books
Learning Language
Unfortunately, I don't have time to check every link listed so I will link the comments:
Togtogtog Gives a lot of links for Spanish
Board & Tabletop games
Corporal_Anaesthetic has made a list of Board games
ilyemco suggested these
HEALTH
I'm not a doctor! But if you're a smoker, something I strongly suggest is to quit. I struggled for years but in the first lockdown I quit, technically. I haven't had a cigarette since, however, I do that silly thing millennials do. I vape, but, it made quitting extremely easy. I would not have been able to do it if it wasn't for 88Vape They sell extremely cheap liquids at £1 each. You can find these in B&M but you can pick up 25 for £20 or buy your own mix.
Vitamin D deficiency has been said to be a big problem for the virus. I'd suggest (again, not a doctor!) that you pick some up. Tesco do a 3 for 2 deal. So you can pick up 270 tablets for £7.
If you are vulnerable you MIGHT be able to phone tesco and get put on their delivery saver list (currently it's paused but phoning may help. At the very least they might give you a priority slot. I did this for my mum, we didn't shop at Tesco but I phoned for her, and they put her on with no hassle, so she can always get a delivery.
HELP & ADVICE
The lockdown Rules.
Reasons to leave home include:
  • Work or volunteering where it is "unreasonable" to work from home. This includes work in someone else's home, such as that carried out by social workers, nannies, cleaners and tradespeople
  • Education, training, childcare and medical appointments and emergencies
  • Exercise outdoors (limited to once a day). This includes meeting one other person from another household in an open public space to exercise
  • Shopping for essentials such as food and medicine
  • Communal religious worship
  • Meeting your support or childcare bubble. Children can also move between separated parents Activities related to moving house
I want to add, if you are in danger you are also allowed (and must!) to get away from the situation for some reason, BBC seems to have missed this very important thing (or I am blind)
Support
FOR THOSE SHIELDING YOU CAN CONTACT THE ROYAL VOLUNTARY SERVICE. These people helped my mother with picking up her medicine from the chemist. They were very helpful and went out their way to keep in touch and do it immediately. (It's the only experience I have with them though)
_riotingpacifist wanted these links added, but I simply just don't have the time to vet and check all the suggestions here, so I will link as is:
Update:
Digital Art
These are Free
  • Krita Arguably the best in my opinion. It has a load of options, brushes and a decent UI. It works fantastic with a tablet.
  • Gimp This is a decent program but last I used, the UI was a pain, and it isn't so user friendly while misses features, but it works, and it is possible to do some incredible creations on it.
  • Medibang Paint This is slightly geared towards Comics and Manga. I really enjoy using this with my drawing Tablet. As far as I know, it also for regular tablets for Android/Ipad and is free.
You can pick up a drawing tablet on Amazon quite cheap these days! Small ones that are just a black slate such as the wacom ones are good but takes some practice to get use to, but very worth it if you can't afford a dedicated drawing tablet with a screen.
Office suit software
A couple of free applications for word processing, spreadsheets etc.
  • LibreOffice This has most the average user would need to write their own books or to work from home. There's not a huge amount of difference between the two I'm linking (since I last used anyway) so it's more for preference.
  • Open Office You can pick this up here and again, like above it's just preference.
Music Making
I'm going to direct to matthewharris806 for some links as all the programs I've used like Reason are expensive, or cheaper stuff in bundles such as Magix software.
Games development
D_Dad_Default gives some links for that here
submitted by MrSoapbox to unitedkingdom [link] [comments]

Friday 1/29/21 GME Expiry Date Means Nothing. Don't buy into the hype - shorts aren't just afraid of this Friday. Come down the rabbit hole with me.

Note: I am mostly summarizing the aggregate of explanations currently floating around about the 1/29/21 option expiry date. I don't claim any knowledge. This is not investment advice. Do your own research, don't invest what you can't afford to lose, and if something feels wrong it probably is.
TL;DR: This isn't about options (yet), it's about shares, and Institutional Investors are playing a dangerous game by convincing us (some of y'all have bought in without realizing it) that a magical short squeeze has some 3-day time limit, that Friday is somehow the end game, and are hoping that when investors don't see a $5,000 short squeeze by next week they will fold and take their gains at a "reasonable" double-digit stock price. Don't believe them. They can survive through mid-late February before the true short squeeze smashes upward. And I'll be ready. I like this stock and believe in it's long term potential, and I think it's undervalued.
THESIS: If institutional investors can (1) convince retail investors to sell stock at low prices and (2) convince their lenders to wait, then the 0.01% get richer.
JUSTIFICATION: There is so much public sentiment (passion, enthusiasm, excitement, anger, whatever) surrounding short (~1 day) price movements*, and Friday's expiring options (these are also end of month contracts), that it seems like big clever money may be trying to artificially create a sort of bear trap for shareholders.
Whatever happens in the next week or so (crest to $700? crash to $60?) almost means nothing in the long term, but could fool investors into giving these guys CHEAP ways out of their 140% float short interest positions. Remember, these are people who have been dumping tons of money for a long time, shorting the stock when it was in the single digits. They've been hoping for a GameStop bankruptcy, and manufacturing one as best they can.
IT'S DIFFERENT THIS TIME: Remember the VW infinite squeeze, where we saw weeks of crazy price movement before the actual peak. And that is a mild case, as most of the shares were held by an entity with legal, competitive, and strategic reasons and obligations forcing them to hold shares and artificially reducing the float, or available shares for trading. This reduced supply caused the short squeeze.
However, this time around we've got a huge short interest, much much larger by comparison than that from VW's 2008 peak, to the tune of 140% of shares available for trading (float). They've massively overreached, and are going to pay the price for that. But they haven't yet.
SO YOU'RE SAYING THERE'S A CHANCE: This time, however, if the big dogs can shake shareholders hard enough, weak links break and paper hands fold and a fantastic long term play starts to seem out of reach. The market manipulation wins.
DARE TO BELIEVE: Unfortunately for the shorts, GME has real long term prospects to revolutionize the gaming industry for consumers, and now has the attention and potential equity momentum (if they play it smart, which I think the new leadership will) to make this a reality.
From that link above:
In GME's case the rise in the stock price itself will likely result in fundamental improvements to the underlying economic metrics of the company.
I believe.
However, if the shorts can fight, sneak, manipulate, and otherwise adjust the share price down this week then they start to see light at the end of the tunnel. They make 2-3 week plans for doing the same thing. For them, prices don't have to bottom back out, they just have to convince enough people to sell that they buy thrmselves a few weeks before a short squeeze really takes them all under.
*Some of this price movement is shorts covering, but much is actual legitimate investment between retail investors and other institutional investors who have seen the light. Remember, TSLA didn't get to where it is because one company made some bad short positions. But if GME shorts can convince everyone that a 3-day squeeze is all they get until GME crashes to some "normal" level, then they win.
Everyone getting hyped about Friday is playing into their hands. Yeah maybe some will need to take gains after a Friday pop, but a smart long-term hold position on GME is what they're really afraid of. And I want to be a shareholder in GME's future, as many wanted to be with TSLA. And sure, maybe if everyone else thinks that way too, there may be an incidental short squeeze that wrecks the uber wealthy in mid-late February along the way.
Again, I am not claiming to be knowledgeable or insightful, just commenting my best guesses. Nobody knows the future. This is not investing advice.
🚀
submitted by dwarfboy1717 to wallstreetbets [link] [comments]

Bitcoin Newcomers FAQ - Please read!

Welcome to the /Bitcoin Sticky FAQ

You've probably been hearing a lot about Bitcoin recently and are wondering what's the big deal? Most of your questions should be answered by the resources below but if you have additional questions feel free to ask them in the comments.
It all started with the release of Satoshi Nakamoto's whitepaper however that will probably go over the head of most readers so we recommend the following articles/books/videos as a good starting point for understanding how bitcoin works and a little about its long term potential:
Some other great resources include Michael Saylor's "Bitcoin for Everybody"' course, Jameson Lopp's resource page, Gigi's resource page, and James D'Angelo's Bitcoin 101 Blackboard series. Some excellent writing on Bitcoin's value proposition and future can be found at the Satoshi Nakamoto Institute.
If you are technically or academically inclined check out developer resources and peer-reviewed research papers, course lectures from both MIT and Princeton as well as future protocol improvements and scaling resources. Some Bitcoin statistics can be found here, here and here. MicroStrategy's Bitcoin for Corporations is an excellent open source series on corporate legal and financial bitcoin integration.
You can also see the number of times Bitcoin was declared dead by the media (LOL) and what you could have earned if you didn't listen to them! XD

Key properties of Bitcoin

Where can I buy bitcoin?

Bitcoin.org and BuyBitcoinWorldwide.com are helpful sites for beginners. You can buy or sell any amount of bitcoin (even just a few dollars worth) and there are several easy methods to purchase bitcoin with cash, credit card or bank transfer. Some of the more popular resources are below, also check out the bitcoinity exchange resources for a larger list of options for purchases.
You can also purchase in cash with local ATMs. If you would like your paycheck automatically converted to bitcoin use Bitwage.
Note: Bitcoin are valued at whatever market price people are willing to pay for them in balancing act of supply vs demand. Unlike traditional markets, bitcoin markets operate 24 hours per day, 365 days per year.

Securing your bitcoin

With bitcoin you can "Be your own bank" and personally secure your bitcoin OR you can use third party companies aka "Bitcoin banks" which will hold the bitcoin for you.
Note: For increased security, use Two Factor Authentication (2FA) everywhere it is offered, including email!
2FA requires a second confirmation code or a physical security key to access your account making it much harder for thieves to gain access. Google Authenticator and Authy are the two most popular 2FA services, download links are below. Make sure you create backups of your 2FA codes.
Avoid using your cell number for 2FA. Hackers have been using a technique called "SIM swapping" to impersonate users and steal bitcoin off exchanges.
Google Auth Authy OTP Auth andOTP
Android Android N/A Android
iOS iOS iOS N/A
Physical security keys (FIDO U2F) offer stronger security than Google Auth / Authy and other TOTP-based apps, because the secret code never leaves the device and it uses bi-directional authentication so it prevents phishing. If you lose the device though, you could lose access to your account, so always use 2 or more security keys with a given account so you have backups. See Yubikey or Titan to purchase security keys.
Both Coinbase and Gemini support physical security keys.

Watch out for scams

As mentioned above, Bitcoin is decentralized, which by definition means there is no official website or Twitter handle or spokesperson or CEO. However, all money attracts thieves. This combination unfortunately results in scammers running official sounding names or pretending to be an authority on YouTube or social media. Many scammers throughout the years have claimed to be the inventor of Bitcoin. Websites like bitcoin(dot)com and the r / btc subreddit are active scams. Almost all altcoins (shitcoins) are marketed heavily with big promises but are really just designed to separate you from your bitcoin. So be careful: any resource, including all linked in this document, may in the future turn evil. As they say in our community, "Don't trust, verify".

Common Bitcoin Myths

Often the same concerns arise about Bitcoin from newcomers. Questions such as:
All of these questions have been answered many times by a variety of people. Here are some resources where you can see if your concern has been answered:

Where can I spend bitcoin?

Check out spendabit or bitcoin directory for millions of merchant options. Also you can spend bitcoin anywhere visa is accepted with bitcoin debit cards such as the CashApp card or Fold card. Some other useful site are listed below.
Store Product
Bitrefill, Gyft Gift cards for thousands of retailers worldwide including Amazon, Target, Walmart, Starbucks, Whole Foods, CVS, Lowes, Home Depot, iTunes, Best Buy, Sears, Kohls, eBay, GameStop, etc.
Spendabit, Overstock and The Bitcoin Directory Retail shopping with millions of results
NewEgg and Dell For all your electronics needs
Piixpay, Bitbill.eu, Bylls, Coins.ph, LivingRoomofSatoshi, Coinsfer, and more Bill payment
Menufy and Takeaway Takeout delivered to your door
Expedia, Cheapair, Destinia, Abitsky, SkyTours, the Travel category on Gyft and 9flats For when you need to get away
Cryptostorm, Mullvad, and PIA VPN services
Namecheap, Porkbun Domain name registration
Stampnik Discounted USPS Priority, Express, First-Class mail postage
Coinmap and AirBitz are helpful to find local businesses accepting bitcoin. A good resource for UK residents is at wheretospendbitcoins.co.uk.
There are also lots of charities which accept bitcoin donations.

Merchant Resources

There are several benefits to accepting bitcoin as a payment option if you are a merchant;
If you are interested in accepting bitcoin as a payment method, there are several options available;

Can I mine bitcoin?

Mining bitcoin can be a fun learning experience, but be aware that you will most likely operate at a loss. Newcomers are often advised to stay away from mining unless they are only interested in it as a hobby similar to folding at home. If you want to learn more about mining you can read the mining FAQ. Still have mining questions? The crew at /BitcoinMining would be happy to help you out.
If you want to contribute to the bitcoin network by hosting the blockchain and propagating transactions you can run a full node. You can view the global node distribution for a visual representation of the node network.

Earning bitcoin

Just like any other form of money, you can also earn bitcoin by being paid to do a job.
Site Description
WorkingForBitcoins, Bitwage, Cryptogrind, Coinality, Bitgigs, /Jobs4Bitcoins, BitforTip, Rein Project Freelancing
Lolli Earn bitcoin when you shop online!
OpenBazaar, Purse.io, Bitify, /Bitmarket Marketplaces
/GirlsGoneBitcoin NSFW Adult services
A-ads, Coinzilla.io Advertising
You can also earn bitcoin by participating as a market maker on JoinMarket by allowing users to perform CoinJoin transactions with your bitcoin for a small fee (requires you to already have some bitcoin).

Bitcoin-Related Projects

The following is a short list of ongoing projects that might be worth taking a look at if you are interested in current development in the bitcoin space.
Project Description
Lightning Network Second layer scaling
Liquid, Rootstock and Drivechain Sidechains
Hivemind Prediction markets
Tierion and Factom Records & Titles on the blockchain
BitMarkets, DropZone, Beaver and Open Bazaar Decentralized markets
JoinMarket and Wasabi Wallet CoinJoin implementation
Decentralized exhanges Decentralized bitcoin exchanges
Keybase Identity & Reputation management
Abra Global P2P money transmitter network
Bitcore Open source Bitcoin javascript library

Bitcoin Units

One Bitcoin is quite large (hundreds of £/$/€) so people often deal in smaller units. The most common subunits are listed below:
Unit Symbol Value Info
bitcoin BTC 1 bitcoin one bitcoin is equal to 100 million satoshis
millibitcoin mBTC 1,000 per bitcoin used as default unit in recent Electrum wallet releases
bit bit 1,000,000 per bitcoin colloquial "slang" term for microbitcoin (μBTC)
satoshi sat 100,000,000 per bitcoin smallest unit in bitcoin, named after the inventor
For example, assuming an arbitrary exchange rate of $10000 for one Bitcoin, a $10 meal would equal:
For more information check out the Bitcoin units wiki.
Still have questions? Feel free to ask in the comments below or stick around for our weekly Mentor Monday thread. If you decide to post a question in /Bitcoin, please use the search bar to see if it has been answered before, and remember to follow the community rules outlined on the sidebar to receive a better response. The mods are busy helping manage our community so please do not message them unless you notice problems with the functionality of the subreddit.
Note: This is a community created FAQ. If you notice anything missing from the FAQ or that requires clarification you can edit it here and it will be included in the next revision pending approval.
Welcome to the Bitcoin community and the new decentralized economy!
submitted by BitcoinFan7 to Bitcoin [link] [comments]

Getting Hacked in 2010, Vyve, ExpressVPN, the Auction House, and being BANNED

Getting Hacked in 2010, Vyve, ExpressVPN, the Auction House, and being BANNED

UPDATED: 2/9/2021

I have been checking my email pretty regularly since this all started. At 6:15AM EST I received this:

We are $7.50 sorry.
I am excited that the ban was overturned, and I understand that giving a reason that it was banned originally might help some future hacker or bot runner improve their practices.
I hope that anyone experiencing this issue, who feels hopeless or is simply looking for how long the experience will take, will find this post.
A quick recap for those just finding this post:
  • I was banned on 2/2/2021 for Hacking/Botting.
  • I appealed the ban through Blizzard's ticketing system. Make sure you go directly to the Ban Appeal, and not the normal World of Warcraft ticket.
  • After 24 hours, I was asked to provide a picture or scan of my driver's license on top of a local paper with the current date. If you are trying to prepare for this, I'd advise waiting until the ticket comes back before buying a paper. Make sure it's a local town/city paper, and not something like the New York Times.
  • After submitting the images, I was unable to verify that the images were uploaded. Don't panic. If a new page loads indicating that the ticket was updated, the images were sent.
    • Side note: Several times during the process, the ticket was marked as RESOLVED. You will need to reopen the ticket to address any issues. There are buttons at the bottom of the ticket that will let you indicate you "still have a problem". This is what I had to do to reopen the ticket and submit my ID images. Don't open a new ticket with your ID picture.
  • After another 24 hours, I was told that the images had been successfully uploaded and they were being escalated to another team (Hacks Team) for review. If your ticket is still being reviewed on a Thursday or Friday, be prepared to wait over the weekend. It is clear that the hacks team does not work weekends.
  • After the weekend I waited an additional day, in total the response time as 3.5 days on the last portion of the ticket.
  • On Tuesday, 2/9/2021 I was emailed directly indicating that my ban was made in error and I was compensated game time for my troubles.
In closing, I want to make sure people experiencing this who are truly banned in error do not get discouraged or worried that their account is 100% gone. I was convinced for a while that I would never play my Hunter again.
The original ban email, as well as many forum and Blizzard posts are written to address legitimate bans. They want to ensure that hackers and botters know that guilty people will remain banned. If you are caught up in this process, don't feel like you're guilty with no options.
If you are innocent, just wait out the process. It is a far from perfect system, but it did eventually work out for me.
Also, for those of you who read the entire original post, and wonder what I finally decided to do:

thugshirt life
I'll be wearing this shirt as a reminder of my experience.
See you in Oribos, Maw Walkers.

Original Post Begins Here:

(If you've found this post and want information on the ban and appeal process, skip to the bottom)

My Experience Being Hacked/Banned in 2010

In May of 2010 my World of Warcraft account was hacked. The hacker attached an authenticator, cleaned out all of my characters, and then (I assumed) advertised gold selling websites until the account was banned. I received an email regarding the ban, and then went through the arduous process of getting my account restored.
This was not an uncommon occurrence at the time. As I recall, authenticators had only been out for a little while. I was devastated, as this was during a time when I was a very dedicated raider and missing a week of raiding was a huge bummer.
However, nothing was worse than logging back in for the first time. My hunter stood in front of a mailbox in Dalaran totally naked. In my mailbox, a list of items that had been sold to a vendor. The gold sent off to be sold. Seeing each item pop into my bag, I was reminded of the time and effort spent raid, and how easily all of that could be taken away.
I'll never forget what happened while I stood at the mailbox, equipping each item, trying to remember what set I was wearing, and if I was missing anything. A stranger sent me a /tell, asking if I just got hacked and of course closing out the message "LOL".
How fucking embarrassing it was to be watched like that, shamed because I got hacked, and trying to recover months of work naked at a mailbox.
To write here that I think hacking an MMORPG is something scum does is an understatement. I used to watch the orcs in Orgrimmar dance in front of the auction house, spelling gold selling sites in the air, fuming because they were actively working to ruin the game.
I preface my story with this anecdote because I want you, the reader, to understand that hacking (and botting) are issues in World of Warcraft that bother me. They actively work to ruin an experience that I have enjoyed since 2006. I have been personally affected by these practices, and understand the impact they can have.

Vyve ISP and ExpressVPN

So now it's 2021. I have been playing and enjoying Shadowlands. I don't have the same time to dedicate to raiding, but I've found a lot of joy playing through the Mythic+ experience. For the first time in many expansions, I am spending time outside of the game on forums, discord, and researching my class and spec on websites like icy veins.
Summer of 2020, my ISP Northland Cable was bought by Vyve. It seemed like out-of-nowhere my town was swarming with Vyve trucks. My house experienced some outages during this time, but I chalked it up to Vyve setting up it's equipment. There were several bucket trucks combing neighborhoods at the time, fiddling with lines.
After these short outages, things seemed to go back to normal. I was able to level and play Shadowlands without issue. It was really enjoyable, and going from Beast Mastery Hunter (which I had played consistently for years) to Marksman was really a great experience. It was almost like rediscovering how much fun Hunter was for the first time.
Months passed and one weekend in December, during my only dedicated time to play, I began to experience consistent disconnects. Of course this was during a few Mythic+ dungeons. It made the game unplayable. It even impacted Overwatch, which I decided to play out of frustration that the game mode I most enjoyed wasn't working.
I ended up spending the afternoon looking over forum posts. Eventually I found a few WoW forum posts where others were dealing with the same issue. It's a little technical to get into, but essentially an internet hop routing WoW traffic was hitting 100% packet loss. The worst part is that (at the time) there was no easy fix. The only viable option was using a VPN to reroute traffic.
I support some creators on YouTube, and so I decided to invest in ExpressVPN. It seemed like the other benefits made it worth the price. I got everything set up and it immediately fixed the problem and improved my performance. I was psyched, if not a little miffed that I had to spend some additional money to play.

The Auction House

That brings us to February 2, 2021. After scheduled maintenance I decided to get my Renown levels and get the World Boss out of the way. I typically try to knock out everything I can prior to the weekend so I can focus on trying to do m+ chest unlocks.
After completing this fairly quickly (I was really surprised how fast I was able to get everything done), I decided to log into some of my alts. I recently cleared out my main character's bank, and was surprised how much I was making off of items that have been sitting unused for a few years. I knew my alt banks were a hoarding nightmare, so I decided to AH as much as I could.
After clearing a few alts I logged into my rogue, who is my oldest character. His bank was very small, and only had a few materials. He did have some BoE greens, and I was surprised to see that the first two each went for around 200g. As I moused over the remaining items in my bank, I landed on a green shirt the add-on listed for:
834,000g.
Wait what? No no. That can't be right. There's no way. This is a bug. I'm being trolled.
I was so thrown off guard that I ran to the Auction House. No mount, no Sprint, just running barefoot fueled by anxiety. 800k? What would I even buy? How much does property in Orgrimmar cost anyway? That's where the real wealth is. Land!
I've never clicked the Auction House NPC to hard in my life.
I searched for it. "T-H-U-K". No, that's not right. "T-H-U-G S-H-I-R-T"
There's no way.
Oh, holy shirt. It is real.
I posted everything I had. For a moment contemplating equipping the shirt on my Hunter. Finally feel like one of the 1%.
But no, we have to see if someone will buy this.
I spent the rest of my play time that day going through around seven characters. I think I posted around 200 items. Years of work hoarding things. Thinking "I will definitely use this one day. I shouldn't sell this. I might need it."
After that I logged off for the day. I was excited to see what would sell. It also felt good to finally get in the good habit of selling things instead of condemning them to the reagent bank for all eternity.

Being Banned

It's around 10AM on February 3. I had taken care of my morning real life obligations, and I was ready to be rich. Filthy rich.
I noticed a new icon next to the "Play" button on the Blizzard app. A large blue "no symbol" glared at me. Maybe Blizzard is using this to communicate something important to players.
Nope. Not that. Something much worse:
Oh, look. It's the worst thing.
My first thought, absolutely, was that I had been hacked again. Flash backs to being naked at the Dalaran mailbox. Oh god, the shame. The cyberbullying and the shame.
But I can still click "Play". Maybe it's a bug. A horrible horrible bug.
The exact opposite of \"cool\"
Nope.
I went to the email associated with my account. After clicking all of Gmail's wonderful tabs I finally found something:
***NOTICE OF ACCOUNT CLOSURE***
Greetings,
Game Account Name:
Account Action: Account Closure
Offense: Exploitative Activity: Unauthorized Cheat Programs (Hacks)
This account was closed for use of unauthorized cheat programs, also known as hacks or bots. These programs provide character benefits not normally achievable in the game and detract from the integrity of the World of Warcraft game environment.
The account holder is responsible for all activity on the account. We issue suspensions and closures to protect our players and our service in accordance with our Blizzard EULA: https://blizzard.com/company/legal/eula.html and WoW Terms of Use: https://us.blizzard.com/en-us/company/legal/termsofuse.html
We don't take this decision lightly. Our team issued this closure only after a careful review of relevant evidence. Our support staff will not overturn these closures and may not respond to appeals. For information, see our article: https://battle.net/support/article/2639
In some cases, these actions happen when a third party compromises an account to sell gold or other in-game property. If you believe your account was compromised, please follow these important instructions: https://battle.net/support/article/14319
Thank you for your time and for understanding.
Regards,
Customer Service
Blizzard Entertainment
https://battle.net/support
This wasn't like my experience in 2010. This wasn't a temporary ban to stop a gold seller. This was a legitimate account closure. What really struck me about this email was how confident it was about my guilt. I was immediately struck with a sense of hopelessness.
I mean:
We don't take this decision lightly. Our team issued this closure only after a careful review of relevant evidence. Our support staff will not overturn these closures and may not respond to appeals. For information, see our article: https://battle.net/support/article/2639
So, that's it? I'm banned and that's it? I want to highlight exactly what made my heart sink again, because I will come back to it later:
"Our team issued this closure only after a careful review of relevant evidence. Our support staff will not overturn these closures and may not respond to appeals."
Now, I've been broken up with a few times in my life. It hurts, and it really hurts in writing. I've learned as an adult (by being a real bitch as a kid) that you have to let people go when they want to go. Pleading and begging don't solve relationship problems. Believe me.
So when I read this, it felt like a clean break. One of those "It's not me, it's you because you hacked the video game" situations.
I sat for a while, staring blankly at the screen. My account is about to turn 15 years old. I've been playing this game my whole adult life (on and off, even some of the much maligned Panda Expansion).
Nope. Not giving up. I didn't do the thing I'm banned for. I actively report bots. I tell people "Thanks" after Mythic dungeons and tip rogues for opening lockboxes. I'm one of the good guys.

Appealing a Ban, WoW Forums and The Waiting Game

I followed the link of my ban email and was greeted with this:
TFW You want to click \"No\" out of spite.
To say that navigating Blizzard's support website is confusing is an understatement. Look at how many games and apps are supported by this website. I spent a few minutes clicking around.
I have to make this disclaimer: At the point I was navigating the site, I was still convinced that I was hacked. I was in a state of shock and a little panic clicking. So take my critique of their support site with a grain of salt.
Here's my appeal. Not my finest work:

I know, and if you play World of Warcraft, you know, that tickets take time. Typically you can spend this time playing the game, waiting for an item to be restored, or waiting for feedback on a bug or issue you've encountered.
Not with this, though. Being banned and waiting on an appeal is rough.
So of course I anxiety spiraled. What could I have done? Why would Blizzard think I'm hacking or botting. Do I have any software on my computer that might falsely trigger my ban.
Oh, god. The VPN. No way, that suggestion was posted on the forums. I'll just search some key terms. That can't be it.

Where's that \"Did you find this article helpful?\" button?
This forum response and the replies on the thread did not give me a sense of relief. What I gathered is that, for the most part, player's experience being banned for VPN use, and Orlyia's statement did not match.
What also stuck me was another example of what I'll call "guilt reinforcement". While I understand that players who cheat will inevitably also lie, for those of us looking for information on appealing a ban, making me feel like I'm a suspect doesn't help. In fact, it definitely discourages honest players caught up in a ban.
Additionally, before I move on I wanted to highlight the following post and response:

Let's just close this one. I feel like we've made ourselves abundantly clear, you cheaters.
This thread of Janury 2019 is one of the few "official" Blizzard results when searching "VPN Ban". It is a little shocking to see an honest response from someone who liked your game enough to get another account after being banned, play it to max level, go on the forum, and post a story related to the topic, just to get the thread locked.
Yes, I do understand that this is an anecdotal story, and yes, we don't know all the details, but for someone looking for some insight to assist their appeal, this just looks threatening and dismissive.
There were some positive replies to the thread, and it was enough to get me worried. Maybe I wasn't hacked. Maybe it was the VPN.
So I updated the appeal. If you've read this far you probably know it won't be the last time.
I related the story of Vyve, and how at the time I couldn't play without using ExpressVPN. Use discount code "Bannedforhacking69" at checkout.
No, don't do that.
I won't bore you (if I haven't already) with the other anxiety driven forum reading I did that day. I ended up amending my appeal several time. I found a few posts talking about bans, and saw a lot of discouraging community feedback. A lot of people dismissing posters, or outright accusing them of being guilty and using the forums or reddit as a way to get out of a legitimate ban.
I understand. Like I said, cheaters lie. I get it.
I asked around on a few of the WoW discord channels I use. A lot of the same. No real firm responses, no real experience, and a lot of being accused of guilt.
Totally discouraged, I came here. I found some interesting stories about being swept up in a ban wave. Very similar email after the ban, but not exactly related. Stories of Druids spending hours legitimately farming herbs banned along with all bot Druids doing the same.
Nah, that's not me. I didn't do anything that a hacker would do. I didn't do anything a bot would do. I didn't post 200 auctions including a shirt worth 830k gold.
Fuck. I did do that.
So yeah, I did this:
What about this? Does this get me unbanned?
The next morning I was still banned with no response. I read online that the typical response time was between 24-72 hours, so I wasn't in a total panic. I tried to keep my mind off of it, but during my normal morning WoW time I could resist refreshing my email, refreshing my ticket, going on the forum, and bothering people on Discord.
After lunch I saw an alert on my phone:
Just send me a scanned picture of your town's Mayor holding up a picture of your butthole.
I try not to exaggerate my circumstances, but this did feel a little "prove the hostage is real". But ok, fine. I'll do it. I'll show you what you want, I just want to be free.
It dawned on me shortly after that moment that I do not, in fact, know where you get a newspaper "of the day". Are Newsies still a thing? Do they still sing about dreams of moving to Santa Fe?
I ended up calling the local newspaper office. And, even though telling you that is a little embarrassing, what's more embarrassing is that I was put on holding after asking "Where can I get a print copy of today's paper?" for about 5 minutes. It took a team of people to tell me where to buy the paper.
So I did it. I felt like a fool, but I did it. I sat in my car and took a picture of my ID on top of the paper:

Artist's Rendering
I tried submitting on my phone in the car. I thought maybe if I did it quickly, I could get unbanned before the weekend.
Unfortunately, this is where my issues with the ticketing system begin. On an android phone (Hello, fellow kids), trying to log into Blizzard's website with the phone authenticator doesn't work. I tried desperately a few times to no avail.
So inevitable I had to upload the pictures back on my computer.
FYI When you upload images or other files on an open ticket, there is no indication on the ticket that images have successfully uploaded.
So far, this is my biggest complaint about the whole process. After added images to my ticket and hitting submit, I could see no indication that they were sent. During a normal Customer Service call, the tech could verify that it worked, but without speaking directly to a person, and essentially having a GM as a pen pal, I had no idea if I did it correctly.
I just had to wait.
That felt especially bad when you consider what appears on the email and not on the ticket on the website:

And that final update will be \"lol still banned\"
I have general feeling about this experience, and how a normal player trying to solve an issue is treated as if they are guilty, but this is probably my only technical process complaint. The time spent waiting, especially when innocent is tough, but not being able to see if your images are uploaded is pretty unacceptable.
It would be as simple as adding it to the messages on ticket. This would have made the next 24 wait a little easier.
The next morning I received a response. I am, in fact, not a smart man, but I did successfully show a GM my weird face on top of my local newspaper.
I should have expected this, but I did not:
Hi there
It's GM Verdaniih here, I hope you're doing well today!
Thanks a lot for getting back on this with the ID requested.
I have now escalated your case up for the ban to be reviewed. This can take a couple of days to be done though especially with it being almost the weekend.
As soon as I hear back on this though I will update you on the situation.
I really hope that this has cleared things up for you and that the rest of your day is awesome! :)
Best wishes
I thought, well, that this was the review. Guess not. This piece was a let down, honestly. It was Friday and I knew in my heart of hearts that I wasn't going to hear anything all weekend. That sucks.
Also, oddly, the ticket was marked as "Resolved" again. I think one thing that would really help the appeal process would be a bit more insight into what a "resolved" ticket means, and what each step of the process will look like. If the GMs are going to give an authentic response, I think that's great, but I'd like to know more specifically that this will change the status of the ticket, and that my next update will be via email.
Which did eventually happen because of course I reopened the ticket to say thank you. Yes, I am that kind of person. I do reply to "thank you" emails with "no problem". That's just who I am.
I'm glad I did though because I got this response on Saturday.
Good day,
Thank you for reaching out today with your concerns. We truly appreciate your patience as we've investigated and addressed your ticket.
I definitely understand the concerns regarding the recent action on your account. I want to share with you that the details regarding your account and the action applied to it have been escalated up to our Hacks Review team to look into. As soon as we hear back from them pending their investigation, we will contact you via email with their verdict. Please note that a response may take a few days.
Thank you for your time and patience.
Ok, number one. I have never shown patience in my whole life, but I appreciate it. Two, this email hits a little closer to the information I wanted. It would have been nice to read the following:
  1. We got your ugly picture.
  2. After I laughed at it, showed it to four other people who also laughed and one person who legitimately feels bad for you, I sent it to the "Hacks Team" which is probably just one person, and he doesn't work weekends or really on Friday so LOL go play Hearthstone.
  3. I "Resolved" the ticket which didn't actually resolve the issue. if you reopen the ticket some other guy is going to see your ugly picture and laugh, tell you the same thing, and "resolve" it again. So stop please.
  4. Once Ricky "Hacks Team" McGillicuddy takes a look at it, he'll shoot you an email.
I am going to post this without a resolution. As of Monday, February 8 I have not yet received any response.

TL;DR

(See update at top for TL;DR of the ticket process)
submitted by NaClx to wow [link] [comments]

Autochess: Market Status and Design Analysis [effort post]

Autochess: Market Status and Design Analysis [effort post]
This article was written with the feedback of ~300 highly engaged players from the different autochess reddit communities (TFT, DOTA Underlords, Chess Rush...), which participated in interviews and on a poll whose results are available here. They’re especially thanked by name at the end of the article.
In January 2019, Drodo Studio’s Dota Auto Chess mod became insanely popular. Many companies (including household names like Valve, Riot, Ubisoft and Blizzard) rushed to release their own versions.
It seemed like the beginning of something big like MOBA or Battle Royale. But it has been more than a year now and the hype seems to have vanished completely. As quickly as it rose, it went away…
This is the first on a series of articles where we will analyze the autochess genre. Here we will be exploring the genre’s history, its current market situation and its audience. And also, what are the core design issues that autochess suffers and that no one has been able to solve yet.
https://preview.redd.it/tc2c19k4ipg61.png?width=1024&format=png&auto=webp&s=487539f51e104ee7d1aae1a6ded7447b1dee11ca
It really helps me if you check this article (or similar content) at my blog https://jb-dev.net/

A HISTORICAL PERSPECTIVE

This wasn’t the first time that a mod got the spotlight and ended up becoming the foundation of a genre. It happened in several major, industry-defining cases before (some of which are Team Shooters, MOBAs, Battle Royale…). But on some of these cases events unfolded differently. So we identify 3 distinctive eras related to the evolution of the industry:

1st Era (2000s): Assimilation

The company whose original software had been modded (or had a close enough game, like Valve) moved quickly to absorb the successful mods and turn them into even more successful products.
Since at that point creating a major game release was very complex (required an expensive development, publishing deals and an infrastructure to distribute the product), the deal was profitable for both sides. But it meant the dissolution of the identity of the original creator team, which became embedded in the bigger company culture.
https://preview.redd.it/abyi6d2jipg61.png?width=461&format=png&auto=webp&s=d4171bf9344a162e695a75a91d18eec8206b9123
Team Fortress (1999) was originally a Quake mod. And Counter-Strike (2000) started out as a fan-made mod on the Half Life engine. Both games (and creators) were quickly absorbed by Valve.

2nd Era (2010s): Integration

By this time, the previous era model still was going on… but the gaming industry had significatively grown a lot and it was also possible for smaller or even new companies to lure the original developers, and use the mod as a proof for commercial success in order to secure funding and develop it as a full title.
The main characteristic of this era is that the original developers were able to keep a bigger share of control and relevance, rather than being integrated as just another gear on a bigger machine, because the companies they joined built their own identity around that key product.
This was the case of Riot Games: They were able to raise enough money for the creation of their company through family and angel investors, and then hire some of the original creators of DOTA, and then created League of Legends.
https://preview.redd.it/vl6h2l7lipg61.png?width=763&format=png&auto=webp&s=414abb3da2b169966b7bf757a6116f86ef3748d2
Defense of the Ancients (DotA), the foundational title for the MOBA genre, appeared in 2003 as a fan-made custom scenario of Warcraft 3. Foreseeing commercial potential on a full game based on the concept, Riot games and Valve both battled for the Dota IP and the original developers, eventually releasing rival titles League of Legends and Dota2. Interestingly, Blizzard (owners of Warcraft 3) tried to replicate the success without the mod creators in Heroes of the Storm (2015), which hasn’t been as successful as the other two.
A similar case happened with battle royale, which also started in 2013 as a successful DayZ mod created by the modder nicknamed PlayerUnknown. Later, it was transformed into a full product through the acquisition of the developer by a korean company (which would later be renamed as the PUBG Corporation, again showing how the company grew around the game rather than assimilating it).
This case hints what would later happen with Auto Chess, since Fortnite wasn’t involved in any way with the original creators. They just copied the concept. Fortnite was a product stuck in a kind of development hell (had been 6 years in the works). As the game was getting close to the release, the developers became impressed by PUBG’s success, so they created a quick Battle Royale spin-off which became insanely popular and eventually ate the rest of the game.
https://preview.redd.it/zkdv4jjqipg61.png?width=808&format=png&auto=webp&s=0e7ad39e5db4d83b6b927587b59bf1c81fe0ef85
Player Unknown’s Battlegrounds (2017), foundational title of the modern battle royale genre, is the successor of PlayerUnknown’s DayZ: Battle Royale, a popular mod for DayZ (which on itself is a mod of ArmA3, making it a mod of a mod lol). The success of PUBG inspired Fortnite (a title on the later stages of a troubled development at the time) to spin towards that genre, becoming PUBG‘s main competitor.

3rd Era (2020s): Fragmentation

In all the cases presented previously, the newborn genre ended up in the release of one or two titles which accumulated most of the business. But this hasn’t been the case here.
In Autochess, the newborn genre has been quickly fragmented into a big list of competitors. Some are standalone games (like DOTA Underlords or Autochess: Origins), but there’s also several service-model games which released their autochess mode as well (like Hearthstone’s Battlegrounds or TeamFight Tactics, which at the end of the day is a side-game mode of League of Legends).
This creates an interesting precedent, which I believe will define future cases where an innovative new game concept appears: The hot idea will be cloned very fast because today the main bottleneck in the industry is having an innovative design that generates player interest and engagement.
By 2020, it’s way easier to create and distribute a game, there are way more developers hungry for a hit than ever before, and a lot of service-model games with short development cycles always looking for something juicy for their next update… so new ideas becoming red oceans fast will be the norm.
For sure, this won’t affect the ability of small developers and modders to innovate, but it will affect their ability to leverage that to become successful on an independant level, before they get cloned.
https://preview.redd.it/51jbq4jwipg61.png?width=1024&format=png&auto=webp&s=fdfcfeb82e73b48210c4d93386438268d6dcbe3b
Dota Auto Chess, was a Dota 2 mod which obtained massive popularity. After a failed acquisition from Valve (owners of Dota), the mod developers (Drodo Studios) went to create the mobile standalone Auto Chess: Origins, while still maintaining the PC version linked to Valve.
Meanwhile, Riot, Valve, Ubisoft and many other companies developed and released their own autobattlers at a record time, downgrading the genre creators to just another competitor.
On Autochess, the fragmentation and fast release pace came at the cost of innovation, though. These games feature few unique selling points compared to the original DOTA Autochess experience: TFT’s ‘anti-snowballing’ character selection rounds, Underlord’s bosses and fast-track mode….
And ultimately, they haven’t fixed the core issues of the original game, which separates it from a true hyper-successful product like MOBA.

MARKET STATUS

Because of the rain of clones, it’s hard to map all the autochess games on the market. It doesn’t help that some of them are available in both PC and Mobile (playable in PC, Mac, Android and iOS), and also they’re exclusive to different PC stores (Dota Underlords is only on Steam, TFT is on Riot’s LoL launcher, and Autochess Origins is only at the Epic Store…).
And if that wasn’t enough, the Auto Chess mod in DOTA2 is still very active and has no signs that it’s going to be dying soon. It’s still being regularly updated, and presumably still profitable: Some months ago they added a battle pass system, with its revenue shared between Valve and Drodo.
https://preview.redd.it/8w2lrid0jpg61.png?width=854&format=png&auto=webp&s=3697396edd8af2dff3f8e25cb2dd3829635506d0
What’s interesting is that none of the contenders has been able to become massively successful in terms of monetization, at least not in terms comparable to even a second or third tier MOBA. And while there are definitively different tiers of following among these titles (led by Riot Games’ TeamFight Tactics), it seems that none of them has been able to gather under its banner a significant amount of players, mobile downloads or Twitch Views…
Sources: AppAnnie (mobile metrics), TwitchMetrics (twitch)
So ultimately, we’re dividing the autochess market into 3 categories: Squires, Would-be Kings and Peasants.
  • Squires: Rather than standalone games, these are side-modes of already successful products. Under this category we would list the Battlegrounds mode in Hearthstone, or League of Legends’ TFT, and maybe even the original DOTA Autochess mod. While for sure they’ll have their own dedicated audience that only plays those modes, for most players it’s just a nice and fresh activity integrated within a broader game experience. The squires are the ones that have achieved the biggest success among the autochess genre because they don’t suffer as much backlash from the lack of gameplay depth inherent to the genre, which is harmful for the long term retention: Even if the mode eventually becomes a bit shallow, players have many other things to play, and thus are retained. As a consequence, these games can still monetize significatively by selling renewals of their Battle Passes every new season. Not enough to make them successful on the degree that was expected… but at least it’s something. Other than bringing an additional source of revenue, these modes were useful to their core games: They generated player interest by providing innovative gameplay. Hearthstone’s Battlegrounds was an amazing addition to the CCG genre, and made a lot of people come back to the game to discover the new mode and reengage.
https://preview.redd.it/1qhlvvd6jpg61.png?width=1024&format=png&auto=webp&s=c56f59cc22cf8e0d0207abc424dca9e976c5685c
SQUIRE: The gameplay of TeamFight Tactics (slow tempo, no team coordination, decreased attention requirement…) makes it a nice relief mode to play between LOL matches, which is its purpose in the foreseeable future. If there ever was an intention to make it a standalone game, it vanished together with the player interest on autochess…
  • Would-be Kings: These are the other two top dogs of the category. They were supposed to rule… but that looking at the numbers they don’t really seem to have ever lifted off. Under this category we would list Auto Chess: Origins and DOTA Underlords. The problem is that their standalone approach means that they suffer the most of the design issues of the genre that we’ve presented in the last section of this article (i.e. flat complexity, lack of mastery depth, lack of progression and rotative meta…). That means that they lost a lot of population over time, and therefore their Battle Pass renewal isn’t as effective at generating revenue : (
https://preview.redd.it/p2n125v9jpg61.png?width=1280&format=png&auto=webp&s=59aa81130d41566a336413dafc3e2317d80d3d24
DOTA Underlords is an extremely polished product in terms of graphics, character design and UX, and yet another proof that Valve devs really know how to do great games. Too bad they aren’t as good at releasing third installments.

THE AUDIENCE

We are of the belief that you can’t talk about a game and not talk about who plays it, and that players say more about a game than analyzing all its features and mechanics. So with this in mind we collected answers from ~300 autochess players (check the raw data here). After examining their responses, we’ve identified 3 main player profiles (the comments on each profile are literal):
https://preview.redd.it/satixy6cjpg61.png?width=934&format=png&auto=webp&s=80623e39c57f1252b3fc5d04db1d2a20b06928e2
  • Patricks, gamers looking for a competitive-but-idle experience that doesn’t require full attention and it’s easily reconcilable with their functional adult life.
  • Grizzlies, competitive players that struggle with fast paced games that demand a high actions per minute ratio and quick reflexes (like MOBAs or competitive shooters).
  • Warmasters, highly competitive players that enjoy more the area of strategy (setting up goals and planning how to achieve them) rather than tactics (skillful execution of actions and micromanagement).

What these profiles have in common, other than being hardcore gamers and having a big interest in competitive games, is the fact that they enjoy the lack of micromanagement, and the demand of reflexes and dexterity of autochess.
This is quite interesting, considering that the genre foundation is so close to MOBAs, which are extremely demanding on those aspects. Overall it seems that they belong to audiences below the MOBA umbrella which are currently being alienated by the bulk of ‘younger and dexterity focused’ players.
And when it comes to platforms, it seems that even though the barrier between the classic gaming platforms and mobile is progressively disappearing, the genre is still mainly focused on PC: Out of the ~300 players that answered, 50% said that they play exclusively on PC, 25% played primarily on Mobile, and the remaining 25% played in both.
https://preview.redd.it/a25azxggjpg61.png?width=962&format=png&auto=webp&s=dc3677e4203abb44d5b60cc2b55e01f4fe839f74
Players said that they enjoy the focus of the game in planification, as opposed to the focus on execution and performance of MOBAs. And when asked about their main points of frustration, they pointed out 2 main topics: 1.- The strong luck factor that has a strong impact on making you win or lose regardless on how well you played. 2.- The fact that the game eventually becomes shallow and repetitive, fueled by the fact updates were unexciting and not rotating the meta.
Surprised by the fact that players mention randomness as a factor of both enjoyment and frustration? Don’t be! Competitive players tend to have a love-and-hate relationship with luck, because they tend to consider that external factors outside of skills (money spent, better draw…) stole their well deserved victory.
And it’s even more frustrating in autochess, because there’s a strong snowball effect: Players that obtain a big advantage early on in the game become hard to catch later on. Which means that a few bad or good draws early on can decide the rest of the match.
There hasn’t been a single feature more criticised in Magic: The Gathering than the randomness of drawing mana. And yet, luck it’s part of what makes MTG stand out compared to other CCGs: For experienced players, it introduces uncertainty and the need to take risks and gamble, like they’d do in poker. And for rookies, it allows beating someone that has better skills and has a better deck, if Lady Luck is on their side. Won’t happen often, but it will feel awesome when it does. Like a friend likes to say: The best feeling in MTG is to draw a mana when you really need it. And the worst? To draw it when you didn’t.
This goes to say that in autochess, perhaps the power of luck needs to be reviewed, but it would be a bad decision to completely remove luck from the equation.

DESIGN CHALLENGES

In this awesome DoF article, Giovanni Ducati already pointed out the two main problems that the games in this genre need to solve to achieve real success: Bad long term retention and low monetization.
To these issues we would add a third one, which is bad marketability: Contrary to their big brothers League of Legends and DOTA2, these games haven’t been able to achieve high organic downloads (at least not to be able to generate significant revenue through soft monetization mechanics). What’s even worse is that all these games, their themes and target audience are quite close to RPG and Strategy, which are genres with some of the highest CPIs on the market. So they need top-of-the-class retention and monetization to get a high enough LTV to scale up.
But why do these games fail at keeping players entertained for a long time? And why don’t they monetize enough? Here’s what we think:

Flat Complexity & Progression

You have some games out there which have a strong entry barrier due to being quite complicated to grasp. But for those that can deal with the numbers and stats, the depth will keep them entertained for months and years. This is the case in most RPGs and 4X strategy games. And then you have hypercasual games, which are simple and plug and play. So they generate a great early engagement, but are too shallow to keep users hooked for a long time.
As a genre, Autochess games are in the middle ground: they have a high entry barrier, but also lack the complexity to keep players engaged for a long time…
As a general rule, games with long retention tend to follow Bushnell’s Law of being easy to learn and difficult to master. They achieve that by having what we call an unfolding experience: They appear simpler at the beginning (not necessarily easy), but require thousands of hours of practice to master.
An example of this are games that level lock most of the game complexity, so the player understands and masters only a set starter mechanics. And then, progressively unlock new modes and demand more specialized builds and gameplay, repeating the cycle several times to keep the game always interesting while attempting to avoid being overwhelming.
https://preview.redd.it/e9f8s8tkjpg61.png?width=1024&format=png&auto=webp&s=825c85b7c479b3bf05fc43ac668cbd1eddf17c97
In World of Warcraft, character depth is huge. But this complexity is unfolded progressively, forcing the player to spend time mastering each skill and activity as they level up, before moving further.
Another approach to the same idea are competitive games focused on mechanical ability, dexterity or micromanagement. Like CS:GO or Rocket League. They may unlock all the mechanics from the beginning, but a newbie player will only be able to focus and manage some of them, and then progressively discover and master the rest in an organic way.
https://preview.redd.it/42cbth8njpg61.png?width=951&format=png&auto=webp&s=241cd59b4468cabf2d0d24e1a4e3a703b74ada51
Rocket League hides its complexity by matchmaking early players with others of a similar skill. This makes beginner players viable even if they grasp only the basic mechanics. But, as they climb further, they’ll face rivals that take those basic skills for granted and the player will need to master more challenging techniques to keep up.
League of Legends and Overwatch are actually a combination of both: The game first introduces the player to a small selection of heroes which progressively gets expanded, while at the same time having an insane mastery depth that requires a high APM and reflexes, team coordination and thousands of hours of practice.
Contrary to any of those examples, Autochess games throw everything at you from the beginning: Character Skills, Synergies, Unit Upgrade, Gold Management, Items… It’s a lot to swallow. And there’s not even enough time to read what each thing does before the timer runs out. This creates a complex, overwhelming first impression that drives many players out.
But that’s quantity, not depth. Once you’ve gone through that traumatic starting phase, you’ve grasped all the mechanics and you know which team builds are dominating on the meta, it’s just a matter of making it happen by taking the right decisions and adapting to a few key draws.
Eventually, unless luck is really against you, your skills won’t be challenged and you won’t have new mechanics to master. At that point, winning will be based more on the knowledge of the content database and luck rather than your planning and strategic ability. And that’s boring.
So ultimately, these games are hard to grasp for a newbie, but also lack the ability to keep players interested for a very long time since they eventually run out of new features and mechanics to discover and master.

Unexciting Updates, Lack of Collection

On top of that, autochess games seem to have a hard time adding content which reawakens player interest and makes churned ones come back.
https://preview.redd.it/52umfcvqjpg61.png?width=796&format=png&auto=webp&s=dd8095e71d025886d3c0313187ead49587459453
The DAU that we would expect on a long term retention game: A decreasing trend of players until reaching a stagnation stage. At that point, a big update (or new season) is required to attract and reengage users back with new content. This is the model we would see on Fortnite or Hearthstone, but it’s not what we see in most autochesses.
On this topic, perhaps the one that has put the most effort is Riot’s TFT. Each season update, the game releases a new series of heroes, synergies, items and rebalances, as well as a big bunch of cosmetics. This generates a short lived boost on revenue (due primarily to players buying the pass) and downloads, but ultimately nothing that really moves the needle in a relevant way.
Why seasonal updates don’t work?‘, you may be asking. Part of the reason is that TFT, as well as every major contender do not include elements of content progression or collection. Instead, they all stick to the roguelike approach of the original mod: Players have access to the same set of units, and build their inventory exclusively during the match.
While at first this seems a good idea, since it keeps the game fair in a similar way to MOBAs, it’s oblivious to the fact that new units do not offer the same amount of gameplay depth as in League of Legends. In LoL, a new unit means weeks or even months of practice until mastering timing, range and usage of the skills, how they interact with every other champion, etc… In comparison, in TFT the new content can be fully explored in just a bunch of matches, both because the new content doesn’t offer that much depth to start with and because it’s available from the moment the player gets the update.
By lacking content progression and collection, autochesses miss the opportunity to create long term objectives after an update, more innovative mechanics and less repetitiveness. As a consequence, they have it really hard to hype players on updates.

Big ‘Snowball Effect’

In game design, the snowball effect refers to the situation where obtaining an advantage or dominance generates further conditions that almost invariably means winning the match. As you can guess, on competitive games this effect can generate a bad experience, especially when the divergence starts early on: The player that obtained the early advantage will keep on increasing the advantage and curbstomp the rest.
For example, this can happen on a Civilization game if a player gets ahead of the rest acquiring key resource territories, and uses them to achieve a greater progress in tech and income at a faster pace than the rest. Or in League of Legends if a team scores a bunch of early kills and levels up, becoming more able at scoring even more kills…
https://preview.redd.it/s07v5umtjpg61.png?width=620&format=png&auto=webp&s=ae14e6101c2c35da175150251bf592d0598fb76c
In this match of Age of Empires 2, the red player (Aztecs) managed to decimate the blue player (Turks) military units early on. Since without an army it was impossible for the blue player to secure enough resources to perform a comeback, for the next 2 hours the blue player was in a pointless, hopeless match. Kudos for not abandoning, though!
Autochess games have a huge snowball effect, due to the following reasons:
  • Resources lead to victories, victories lead to resources As you know, in autochess each player builds a team based on successive battles. Better battle performance will grant more gold, which is the resource used to buy units, perform shop rolls, etc… Similar to the cases we’ve already explained, this means that players that achieve early dominance will be able to to obtain more gold, use it to get better units and get more victories and gold, therefore increasing their team power faster than the rest. ‘But players can be lucky or unlucky, generating a factor that compensates for the advantage of having more resources early on‘, you may be considering. Unfortunately, this is a flawed logic, because of 2 main reasons: (1) Having more resources means more adaptability: The dominant players will be able to leverage on them to re-adapt their team, therefore outperforming the rest on a randomness-driven scenario. (2) Resources allow to buy more rolls, which diminishes the deviation generated by each individual roll.
https://preview.redd.it/srshcyzxjpg61.png?width=620&format=png&auto=webp&s=cc0313c25ed95c78b7277a7a95b6cecb4d2270b4
TeamFight Tactics attempts to decrease the snowball effect by introducing Carousels: rounds where all players pick a character from a list, and where the players that are losing (i.e. have less health) get to choose first. While this decreases the issue, it doesn’t really solve it… It just makes that smart players aim to lose on purpose at the beginning so they can get the better pick and generate the snowball slightly later on.
  • Luck factor. The previous point goes into maintaining and increasing dominance once it has been achieved early on, but another source of frustration is that luck is a huge factor in achieving early dominance. This means that your strategic skills and smarts can be completely invalidated by a couple of bad rolls at the beginning of the match. And there’s nothing that competitive players hate more than having their match stolen by factors outside the pure clash of abilities.
As an antithesis, Poker also has resource management, and luck factor determines the victory (on a specific round). But unlike Autochess, resources can’t override luck, and early victories don’t affect the later chance of winning.

Excessive Match Length

Compared to PC, on mobile is much harder to keep the player focused for a long period of time on a single session. And having a very long minimum session kind of goes against the premise of being able to play anywhere which is a primary strength of mobile as a gaming platform. This is a problem for autochess games since a single match can last for 30-45 minutes of synchronous, nonstop gameplay.
https://preview.redd.it/eh020bi1kpg61.png?width=1280&format=png&auto=webp&s=5e98aefdec1c79141d7fe13d02acfadb13e789b7
The knockout mode in Dota Underlords aims to make the game more accessible by skipping the slow beginning of the match (you start with a pre-setup army), and by simplifying the health and fusion systems. This shortens the matches to ~15 minutes, which is still too long for mobile, but better than 30. The problem is that it also increases the snowball effect, since the match has less turns to allow comebacks, and makes any mistake (or a bad roll) way more punishing.
‘Isn’t the solution just make the match shorter?’, you’re probably wondering. Unfortunately, there are several reasons that make this more challenging to the core design than what it seems:
  • Because in autochess the player builds its team from scratch, at the beginning of each match there are several turns to setup team foundations. Removing these early decisions severely decreases the teambuilding possibilities, decreasing overall depth.
  • Also, each setup phase between clashes requires a minimum time to think and perform the actions. In the last turns of a match, the game can become quite demanding on thinking and input speed.
  • Matches require a minimum amount of turns to compensate the weight of a single lucky/unlucky roll over the chances to win. Because the possible units for teambuilding appear on random rolls, the less turns there are the more luck factor the game will suffer, and as a consequence the less important the player’s strategic skills will be.
  • And if there are few turns, there are also less chances for comebacks. Because it means that players will have less setup phases to adapt and catch a player that has obtained an early advantage.
  • Finally, since the match involves 8 players, it requires a minimum of turns so that they all can fight between each other… Nevertheless, I don’t consider this a critical issue because Dota has been able to change this specific point on the knockout mode without sacrificing too much in terms of depth.

FINAL THOUGHTS

The history of the autochess genre serves as an example of the risks of design endogamy: The devsphere rushed to clone Auto Chess, and before a year all the major contenders were in the board. But that speed came at a cost: None of these projects has brought the concept much further than its original conception, and in doing so they haven’t solved any of the core issues.
https://preview.redd.it/jptzdrj8kpg61.png?width=1280&format=png&auto=webp&s=8f3fb34eb46b610e6ee355ba47782c804cb74186
The folks at Riot games developed the TeamFight Tactics in less than 5 months. This allowed them to release while the hype was still at its peak… but it also meant it added just a couple of improvements, and it’s otherwise very similar to the original Auto Chess mod.
After seeing all these projects fail to meet the big expectations that were placed on them, the question is if perhaps the best approach was to avoid rushing, and instead tackle the genre with a title that is not a clone, but rather a more groomed, accessible and innovative successor of the original idea.
In our next article on this series will make an attempt to see how such a game could be, rethinking the spirit and fresh design ideas of autochess to solve the issues mentioned above. (May take a while though, I want to focus on smaller articles for a couple of months…)
Meanwhile, if you want to read more about this genre, we suggest you these awesome articles from the folks at DoF: Why Auto-Chess can’t monetize – and how to fix that and How Riot can turn TFT into a billion dollar game

Special Thanks to…

These articles wouldn’t have been possible with the collaboration of ~300 members of the reddit communities of the different auto chess games who provided us with feedback and data. You folks have been incredible solving all our doubts. One thing that this genre has is some of the most awesome players around.
So big kudos for Brxm1, Erfinder Steve, Xinth, Zofia the Fierce, STRK1911, LontongSinga22, bezacho, hete, NeroVingian, marling2305, NOVA9INE , asidcabeJ, Eidallor, Rhai, Lozarian, bwdm, Toxic, Ruala, Papa Shango, MrMkay, Dread0, L7, kilmerluiz, Amikals, Sworith, Tankull, B., hete, Bour, Denzel, DeCeddy, Diaa, hamoudaxp, Benjamin “ManiaK” Depinois, Katunopolis, DanTheMan, MikelKDAplayer, 0nid, Tobocto, Tiny Rick, phuwin, Alcibiades, triceps, d20diceman, shadebedlam, stinky binky, Tutu, Myuura, suds, Kapo, Hearthstoned, Engagex, Pietrovosky, Daydreamer, Doctor Heckle, Ignis, ShawnE, NastierNate, LeCJ, Nene Thomas, Chris, trinitus_minibus, Nah, Kaubenjunge1337, Mudhutter, Asurakap, Nicky V, shinsplintshurts, bobknows27, Willem (Larry David Official on Steam), Jonathan, Dinomit24, Monstertaco, GangGreen69, Veshral Amadeus Salieri (…lol!), Kuscomem, Cmacu, Pioplu, Dilemily, qulhuae, Ilmo, MarvMind, facu1ty, crayzieap, Saint Expedite, Lobbyse, Lukino , tomes, Blitzy24, Mcmooserton, magicmerl, i4got2putsumpantzon, radicalminusone, Pipoxo, Kharambit, Bricklebrah, Rbagderp, Merforga, Superzuhong, Mo2gon, MoS.Tetu, MeBigBwainy, Zokus, CoyoteSandstorm, Stehnis, Noctis, Fkdn, Ray, Fairs1912, Fairs1912, Krakowski, HolyKrapp, Damadud, Pentium, Mach, Mudak, CaptSteffo, jwsw1990, Omaivapanda, Inquisitor Binks, Jack, yggdranix, GoodLuckM8, Centy, Prabuddha (aka Walla), dtan, Philosokitteh, Doms, ZEDD, Calloween, Synsane, Kaluma, GordonTremeshko , Djouni, DOGE, haveitall, ANIM4SSO, Task Manager, Submersed, BAKE, Viniv, La Tortuga Zorroberto, BixLe, Rafabeen, Blzane, bdlck666, FatCockNinja86, R.U.Sty, Yopsif, blesk, Quaest0r, FanOfTaylor, StaunchDruid, Rushkoski and everyone else that took some minutes to help us out on the article.
submitted by JB-Dev-Bcn to TeamfightTactics [link] [comments]

Stadia vs Luna vs GeForce Now vs xCloud

Hey all...I've been pretty exhaustively trying all the current streaming services. I know this is a Stadia group but I thought if anyone out there is curious about what the experience is like on other services, perhaps you could benefit from a layman's experience using each service and trying to make it my "main" service. Like I said, I'm a layman, not a professional reviewer, so there's a lot of things I'm still learning, but having tried all three of the major services, here's my thoughts.
Edit: Please bear in mind this is not an exhaustive list, just some thoughts based on a couple of months of on and off testing. I'm certainly not trying to sway or influence anyone's purchasing decisions, just giving some general thoughts that might help when trying to decide which service to look into. I know not everyone can get ahold of / rush out and buy all of the devices I have listed here - I happen to work for a tech company so I have a lot more devices floating around than most other people. Your mileage, of course, may vary!
I know there's also Steam Link, but since that requires you to have a PC capable of playing the game in the house somewhere, I'm not considering that a streaming service.
Testing Devices:

Amazon Luna

Notable Games: Control, lots of highly rated indie titles (Blasphemous, Bloodstained, Iconoclasts)
To be fair, I only have about 6 hours on Amazon Luna, but they've been pretty excruciating. My wifi averages about 75-90 MBps, and about half of the games I tried suffered from lag and graphical smear, mostly the Ubisoft+ games. The indie games played fabulously well. Luna is probably the service I have the least to say about. It's $6 a month for Luna on it's own, so it's kindof like the "also-ran" effort - it's cheap, but might be the most forgettable of the bunch. The user interface is better than GeForce Now, worse than Stadia, and unlike Stadia it doesn't seem like Luna can be enhanced with browser extensions.
I have Ubisoft+, so I tried to play Immortal: Fenyx Rising on Luna and it was absolutely horrible. Smeared graphics, dropped frames, input lag, the works. It was the only experience across all of the big three services that was literally unplayable. This seemed to be a problem only with the Ubisoft games, however, I have to stress.
Pros
Cons

GeForce Now

Notable Games: Cyberpunk 2077, Control, Immortals: Fenix Rising, Metro series, Destiny 2 (all paid)
I picked up an nVidia Shield specifically for GeForce now, but my wife and I have ended up using it primarily for Kodi and to watch Netflix more than playing any games on it. I'll just say it straight out - GeForce Now sucks ass. It's a broken, shoddy, inconsistent mess. It's actually WORSE on the Shield than it is on PC, because there are so many times when I needed a keyboard to do anything. I tried playing Immortals: Fenyx Rising on GFN on my Shield which required me to log into Ubisoft+. I'm fine with that, since you only have to do it once...but using the Shield remote that came with my Shield, the on-screen keyboard never popped up, forcing me to track down a second keyboard from in my garage and plug in. After I plugged in the physical keyboard....THEN the onscreen keyboard popped up and just mirrored what I pressed on the physical keyboard. What? Why?
Games are all over the place as well. Witcher 3 was a nightmare - every time you try to play the game, it wants to install the DLC packs onto whatever virtual machine you've been assigned. Then when you can play, it dips so far under 30 fps it's literally better to just play it on a budget PC with Hairworks off.
Plus the Shield ain't cheap - it was like $200 at Best Buy, and didn't include a controller. $100 more gets you a Series S, and $100 LESS gets you a Stadia-enabled Chromecast WITH a solid as hell controller, just for comparison's sake.
Pros
Cons

Google Stadia

Notable Games: Cyberpunk 2077 (paid), Hitman: World of Assassination (Pro), Destiny 2 (Pro), Red Dead Redemption II (Paid)
Stadia is easily the best overall, but it still has its cons. I came to Stadia thanks to Cyberpunk 2077 so I have the most hours played on Stadia of the big three services. Stadia on the Chromecast Ultra seems to me to be the hands down best way to play streamed games currently.
Of all the services, Stadia was the one that felt the least like a "me-too" service and more like a dedicated platform. Almost all of the other services felt like a way for corporations to dip their toe in the water and figure out if there's money to be made, while Stadia feels like someone who really grasps and cares about gaming is at the helm.
Pros
Cons

Xbox Game Pass / Game Pass Unlimited / Gold / Live / Play Anywhere / xCloud / Whatever it's being called these days

Notable Games: Nier: Automata BAG Edition, Dragon Quest XI S, Dragon Age: Inquisition, Mass Effect Andromeda
Xbox Game Pass gets added to this list on a pure technicality.
So, technically Xbox Game Pass isn't a streaming service, but I include it because on Android, there actually is a "cloud" option for playing your console Game Pass library. The Cloud streaming works surprisingly well, but you're limited to either an Android tablet or phone because it doesn't seem to work properly on Android TV. I've heard you can sideload onto the nVidia Shield, but that was beyond the scope of what I was trying to accomplish with these reviews...I just want something I can pick up and play. So, yeah if you don't mind playing on your phone, Game Pass Cloud is actually probably the best of the bunch in terms of ease of use and game selection. There are so many things I want to play on Game Pass it's actually a little overwhelming. However, I don't want to stare at a 5" screen for hours to do so.
Pros
Cons
Whew! I actually had way more to say on this topic than I thought, I guess. I've probably spent more time and energy on this than I should have, but working from home has given me a lot of time on my hands, so hopefully my experiences can help save someone else some time and effort. Would love some counterpoints as well!
submitted by eldamien to Stadia [link] [comments]

best money making game apps for android video

So you get money when you test the game. Testers ensure whether the games are working properly and are of high-quality. Earn money by playing games on Android and iOS devices. There are plenty of ways to potentially win money with the help of money game apps. It is genuinely possible for anyone to play games and earn money. This is where money making apps come into play — they’re a great way to improve your money making muscle. You won’t get rich, but you can earn some spending money while building your overall financial strength. To get started, here are the highest-rated money making apps available for iOS and Android. *Ratings as of January 1st, 2021. One of the best money-making apps out there, Swagbucks offers a $10 bonus for new users.. Swagbucks allows users to earn money by searching the web, watching videos, taking paid surveys, playing games, or shopping online.You can redeem your rewards for cash deposited directly in your PayPal account or by claiming gift cards to a partner retailer such as Walmart or Amazon. Twenty Best Android Apps to Make Money 1. Mistplay. It is always helpful to have a passive stream of income, and while Mistplay won’t make you rich, it can be a great way to earn some extra cash.Mistplay began as an app in 2017 and is a video gaming platform. Specifically, it is a loyalty program built specifically for gamers. 1. Swagbucks ($5 Bonus) Where to play: iPhone, Android, and Swagbucks.com How much can you earn: $2 – $4 per hour How much does it cost to play: $0 for most games. Some have cash entry costs ... Here is the list of the best apps and PayPal games 2021 that payout to PayPal and offer amazing cash rewards and gift cards. Sign up for the apps that pay real money and then get hip to the highest paying apps of this year hassle-free. We can easily make from $100-$1000 via these apps that give you cash rewards. 27 Best Game Apps to Win Money Today If you are looking for real ways to make money from your phone for free then consider checking out my quick list of the best game apps to make money. Don’t worry, I’ve personally tested all of the recommended apps and they are all legit and have great user reviews on the App Store and Google Play Store. Best Apps to Play Games for Money 1. Mistplay. This application actually pays you to play online games. Mistplay is an Android-specific application that offers users the opportunity to play video games in exchange for monetary reward. Best Game Apps to Win Money. There are lots of apps that can earn you money just for using them. If you find you’re spending many hours mindlessly playing Candy Crush or Two Dots, try switching to one of the options below. Here are the best money making apps on Android. Please note, these are mostly ideas for small business owners, independent contractors, and those looking for a little passive income. These are not ...

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